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malcolm materials; Arnold renderer

Posted: Thu Aug 01, 2019 8:52 pm
by kuhnsdavida
When I reference in Malcolm (the way you said do it) the materials on everything are much lighter and different than when I open the file. Also either way I use Malcolm (referencing or opening) when I put a sky dome light in, with out adjusting the intensity or exposure, and render in Arnold, the eyes come out almost completely white, when I decrease the intensity or exposure, the eyes look normal, but everything else gets to dark.