I am having two issues with Malcolm.
1. The shaders look washed out and less saturated than in my normal window.
2. Malcolm's pants do not render correctly. His legs can be seen through them.
Can anyone please help me with these issues?
Thank you.
Render issues Malcolm 2.0
Re: Render issues Malcolm 2.0
You can adjust the lighting of the scene or his shaders to your liking.
Regarding the pants - it is a poly smooth issue. It is not recommended to use the Maya renderer - it can't render dynamically smooth polygons, like with Smooth Preview. Use Mental Ray or another renderer like vray, arnold, redshift.
Regarding the pants - it is a poly smooth issue. It is not recommended to use the Maya renderer - it can't render dynamically smooth polygons, like with Smooth Preview. Use Mental Ray or another renderer like vray, arnold, redshift.
JMuwwakkil wrote:I am having two issues with Malcolm.
1. The shaders look washed out and less saturated than in my normal window.
2. Malcolm's pants do not render correctly. His legs can be seen through them.
Can anyone please help me with these issues?
Thank you.
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- Posts:4
- Joined:Mon Feb 01, 2016 4:04 pm
Re: Render issues Malcolm 2.0
Thank you, I will try adjusting the light to see if I can get the correct saturation. Also, I found out the reason the pants were not showing correctly. I had the "pants on, push leg geometry" set to 0. Setting it to 1 fixed the problem.
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