Malcolm Rig for 3dsmax ?
Posted: Wed Feb 15, 2012 10:03 am
Hi all !
I'm working on 3Ds max to several characters, and i've seen what's done in Malcolm's rig, and would like to build something like that to my characters. (specially facial stuff)
See its rig is released for softimage and maya, and both of them are autodesk products, is it plan to release a version working on 3ds max ?
Thanks for answers
I'm working on 3Ds max to several characters, and i've seen what's done in Malcolm's rig, and would like to build something like that to my characters. (specially facial stuff)
See its rig is released for softimage and maya, and both of them are autodesk products, is it plan to release a version working on 3ds max ?
Thanks for answers