Weird Problem with Malcolm's neck and chest/back/spine
Hello
I am having a problem with malcolm, I was working with him I was doing some really cartoony poses, really breaking the rig, then I came back to the beginning of the animation and his spine and neck were looking weird, I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too, nothing works, I have quiet a lot of animation on it already and would very much appreciate some help!
Thanks a lot!!
I am having a problem with malcolm, I was working with him I was doing some really cartoony poses, really breaking the rig, then I came back to the beginning of the animation and his spine and neck were looking weird, I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too, nothing works, I have quiet a lot of animation on it already and would very much appreciate some help!
Thanks a lot!!
Re: Weird Problem with Malcolm's neck and chest/back/spine
You "really broke it" alright!
You have moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3
Once you see which node it is, you can open another maya with a new Malcolm and see what the transform values are supposed to be. Then type or copy/paste those numbers into your other scene on that node.
You have moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3
Once you see which node it is, you can open another maya with a new Malcolm and see what the transform values are supposed to be. Then type or copy/paste those numbers into your other scene on that node.
Re: Weird Problem with Malcolm's neck and chest/back/spine
Hello!
I also have this problem. I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too. I opened another maya and see what the transform values are supposed to be. Then I pasted those numbers into my scene on that node. Nothing works.
HELP ME PLEASE!
I also have this problem. I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too. I opened another maya and see what the transform values are supposed to be. Then I pasted those numbers into my scene on that node. Nothing works.
HELP ME PLEASE!
Re: Weird Problem with Malcolm's neck and chest/back/spine
Hello! Like the issue above,
it looks like you accidentally moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3
Check the values on those nodes in another Maya with a fresh reference.
Worst case, use ATOM to copy the animation to a fresh rig. It only takes a few min.
it looks like you accidentally moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3
Check the values on those nodes in another Maya with a fresh reference.
Worst case, use ATOM to copy the animation to a fresh rig. It only takes a few min.
Re: Weird Problem with Malcolm's neck and chest/back/spine
Thank you.admin wrote:Hello! Like the issue above,
it looks like you accidentally moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3
Check the values on those nodes in another Maya with a fresh reference.
Worst case, use ATOM to copy the animation to a fresh rig. It only takes a few min.
I have carefully examined the entire hierarchy of controls. Everything is okay. I have copied the animation, but the distortion appears again.
Can you recommend something else? I use in May 2016.
This happens when I choose controls Spine1, Spine2, Chest1 and rotate them in the viewport at the same time.
Re: Weird Problem with Malcolm's neck and chest/back/spine
How are you selecting them? Are you sure you only have them selected?
Re: Weird Problem with Malcolm's neck and chest/back/spine
I used AnimSchool Picker. So I tried to choose the controls in the viewer I am sure that they choose only.
Re: Weird Problem with Malcolm's neck and chest/back/spine
Ok good, can you show the problem now?
If the images don't explain enough, you can take a little demo movie with Jing or whatever and post it here.
https://www.techsmith.com/jing.html
If the images don't explain enough, you can take a little demo movie with Jing or whatever and post it here.
https://www.techsmith.com/jing.html
Re: Weird Problem with Malcolm's neck and chest/back/spine
If you upload a video to the forum issued the error. Link to video:admin wrote:Ok good, can you show the problem now?
If the images don't explain enough, you can take a little demo movie with Jing or whatever and post it here.
https://www.techsmith.com/jing.html
https://youtu.be/ODX3VlT8_f4
Re: Weird Problem with Malcolm's neck and chest/back/spine
That's interesting. Please email a link to your scene to support@animschool.com
Re: Weird Problem with Malcolm's neck and chest/back/spine
We looked at your scene. Somehow the controls are getting the rotatePivots moved.
I'm not sure how it happened, but you can zero them out with this:
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateX" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateX" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateX" 0;
I'm not sure how it happened, but you can zero them out with this:
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateX" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateX" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateX" 0;
Re: Weird Problem with Malcolm's neck and chest/back/spine
Thank you very much!!!
You help been most helpful.
You help been most helpful.
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