HI, I'm having a problem with Malcolm's textures, when i do a render it seems his head is a different shade than his body, but when i go in to the hypershade window and try to assign a new texture to his head to make it the same as his body i get this error
// Warning: Cannot add the following items to the set since the set has restrictions on membership: malcolm:geoUpperBody3 //
// Error: Error while parsing arguments. //
Does anyone know how i can fix this please?
Thanks
Ross
Malcolm Texture
Re: Malcolm Texture
Has anyone fixed this? I need help with this too!!
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